The Problem With 3D
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By Callum Povey |
3D is awesome, apparently, yet it's also one of the lesser successful gambles of the last two years (although it's been failing for many more). You see, my problem with 3D, is that it's an expensive investment for something that isn't quite there yet.
Don't get me wrong, the idea of playing Uncharted 3 in stereoscopic 3D is very exciting, but I'm of the impression wearing big, clunky 3D specs will ruin the immersivene nature I want.
Obviously, there are ways around this, more expensive light-weight glasses may help, but again, that's more money.
3D tv's aren't cheap, but if I'm seeing 3D images, I don't want the sides of my tv ruining the show. But, again, I can't afford a 60+ inch 3D tv.
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Woah! It's Coming Right At Me! Oh, No It Isn't... |
Then there's glasses free 3D, like the Nintendo 3DS. Great, I don't have to wear glasses, but I also cannot move for fear of the 3DS losing the 3D image it's producing, plus I'm told by Nintendo not to play for more than 30 minutes.
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No Glasses Also Means No Sales... |
With companies like Sky and Virgin offering 3D movies, Sony cleverly making the PS3 3D enabled (then releasing the update alongside it's own brand of 3D TV's), it's pretty clear that 3D is something that will soon become as standard as HD, and the quality will have risen dramatically.
But if Toshiba's glasses free TVisn't selling in Japan, the land of tech, what makes them think it'll succeed in the western side of the world?
I'm one of many, who wants to embrace 3D, but the quality and price is something to be desired.





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